The scene, seen with the lens in it
Drag to orbit. Hover an object for its blur.
The 3D view needs WebGL 2, which this browser did not provide. The drawing of the lens, the readouts and the controls below still work.
Drag to orbit. Hover an object for its blur.
The 3D view needs WebGL 2, which this browser did not provide. The drawing of the lens, the readouts and the controls below still work.